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TOPIC: [RS/MU] Torchlight 1.15 + Crack (PC) (FULL GAME)


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[RS/MU] Torchlight 1.15 + Crack (PC) (FULL GAME)
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 [RS/MU] Torchlight 1.15 + Crack (PC) (FULL GAME)





[Quote]Torchlight 1.12 Patch Notes -

* Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.
* Much reduced load times for many users
* Some minor ingame performance improvements
* Fixed Needle Arc XP exploit
* Fixed Shadow Armor stacking effects
* Fixed vendor dupe bug
* Fixed various fullscreen startup issues
* Fixed broken Brink cinematic on subsequent plays
* Fixed merchant 'thief' exploit
* Fixed right clicking in inventory casting certain spells
* Fixed console not activating on Steam builds - this also fixes the fact that subsequent characters didn't see the random dungeon unlock after the first completion
* Fixed issue with Syl's cinematic not being "skippable" during first boss fight
* Fixed some DOT deaths not dropping loot
* Quest items no longer allowed in stash
* Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up
* Fixed texture/mesh/ replacement issues with mods
* You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore )
* Fixed pet minions not awarding fame
* Fixed slow load times when mods were enabled
* Pets inherit your spell masteries
* Magic find takes the max value between you and your pet when pets or pet minions make a kill
* Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants. Variables tunable in globals.dat
* Troll pet is properly invincible
* Tree Boss could be charmed - fixed
* Fixed issue - Returning to town if you died during Ember Colossus or Medea would make them dormant on return
* weapon + shield doesn't count as 'dual wielding'
* Shimmering Scale ( and 2 other socketables ) now work properly when socketed
* Ember lance slight nerf
* Ember lightning slight buff
* Aloe Gel summon provides better healing
* Equippables properly provide bonuses to passive skills
* Fixed display issue where multiple skill bonuses on the same item would collapse into a single display
* Hardware skinning settings respected properly for pet paperdolls
* Fix for potential bad state in the henchman battle
* Enchantments at level 100 now work
* Relabeled difficulty levels, and added tooltips explaining each
* Fixed 'free spell purchase' exploit
* Socketables cannot be heirloomed
* Fix for masteries not updating certain spell bonuses until logout/login
* Summon Blood Skeleton has 11 levels now
* Various small grammar and spelling fixes

* ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.
* MODDERS: Items can be set to 'always identified'
Torchlight 1.15

* Five new challenge room maps obtainable as rewards for completing various quests from Vasman in Torchlight.
* New challenges await in the Tomb of the Awakened, Estherian Ruins, Dwarven Fortress, Molten Prison, and Black Palace.
* Challenge rooms offer players more of an interactive experience, and require some thought to successfully navigate - complete them and reap the rewards!

Content Fixes

* Root Golem Fire Breath now deals damage
* Ember Bolt had a bad value in higher levels
* Zealot lightning bolt now does damage
* Gem effects accumulating when recovering from socketed items
* Sushi Helm Recipe fix
* Added Blind Effect for modders
* New Unittype of Bossmap for modders
* Multiple spelling fixes
* Fixed a few spots where floor tiles where missing or had the wrong collision set
* Fixed various locations where monsters were getting stuck in some levels
* Limited Multi-language support added for modders ( tool coming )
* PERCENT_BLEND effect no longer sets the target - for modders
* Scale effect can now be permanent - for modders Code Fixes
* Option in Settings file to turn off steam cloud added
* Settings broke into 2 files. LocalSettings and settings
* Fixed rare teleport crash
* Fix for input latency on low FPS for skills; hotbar skills and items
* Alric Achievement now works on steam
* Fixed XP not being removed correct after death
* Passive skills now adhere to equipment requirements
* Fixed rare case when triggers wouldn't fire correctly
* Texture overrides fixed in paper doll view
* Fixed issue with some looping skills[/Quote]






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Link checked on 22 December 2011 by WGT


[code]No Password[/code]



-- Edited by Guechhou on Thursday 22nd of December 2011 11:20:15 AM

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